Creature Complete Logo Micro 28.25" Blue Black Skateboard
Creature Complete Logo Micro 28.25" Blue Black Skateboard
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Creature Complete Logo Micro 28.25" Blue Black Skateboard
Featuring all new wider shapes for easy foot placement and shorter wheelbases for easy turning with a sizing guide hangtag that makes buying a new complete straight forward for individuals of any age or gender.
High Quality Components
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Deck: Lightweight, super strong 7-ply maple construction
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Trucks: Strong, lightweight cast aluminium trucks w/ either 85a cushions (super-micro, micro and mini) or 90a cushions (mid-large sizes) for easy turning.
- Wheels: Smooth riding, durable wheels w/ either 83a hardness (super-micro, micro and mini) or 95a hardness (mid-large sizes) high-rebound urethane.
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Grip tape: High quality professional grade grit and adhesive.
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Bearings: Abec 5 Durable high speed precision steel bearings with oil lubricant for easy rolling.
Creature Size Guide
- Super Micro (Age 3-6) 7.25 x 27, 10.5" Wheelbase
- Micro (Age 4-8) 7.5 x 28.25, 11.25" Wheel base
- Mini (Age 6-10) 7.75 x 30, 13" Wheel base
- Mid (Age 8-12) 7.8 x 31, 13.5" Wheel base
- Full (Age 10-14) 8 x 31.25, 13.75" Wheelbase
- Large (Age 14-16+) 8.25 x 31.5, 14" Wheelbase
Click here for our full range of Skateboards
Who are Creature?
Creature Skateboards is a skateboarding brand steeped in bold aesthetics and heavy-skate attitude. It first emerged in 1994, founded under the distribution umbrella of NHS, Inc. in Santa Cruz. The brand was initiated by Russ Pope, a former team manager for Santa Monica Airlines (SMA), who brought together early riders such as Darren Navarrette, Barker Barrett and Jason Adams.
From the start Creature adopted a gritty, underground feel — horror-influenced graphics, oversized deck shapes, and a focus on pool, vert and transition style skating rather than purely street tricks.
Origins & Early Years
In its initial phase, after the 1994 launch, Creature faced a brief hiatus around the late 1990s. The original iteration stalled when key members departed to start other brands. In the early 2000s, Creature was revived under the creative leadership of Darren Navarrette and art-director Lee Charron, bringing back the brand with renewed energy and a refined identity.
During this revival, the brand doubled down on its signature horror and heavy-metal inspired artwork, reinforcing its place in the skate scene as the brand for the aggressive, all-terrain rider.
Involvement in the Skateboarding Scene
Creature’s involvement in the skate scene goes beyond producing decks. It cultivated a team of riders whose style matched the brand’s aesthetic: raw, tenacious, and transition-friendly. The brand embraced skaters who charged pools and vert ramps, as well as those who mixed street and transition terrain.
Visually, the brand stood out through monster-themed graphics, bold colours (notably greens and blacks), and a throw-back spirit rather than polished mainstream appeal. This made Creature popular among skaters who favoured a hardcore, old-school or aggressive feel.
Creature also released full-length skate videos that reinforced its ethos — showcasing team riders pushing hard, often in transition or pool settings. The combination of style, attitude and performance allowed Creature to carve out a distinct niche in skateboarding culture.
The History of Skateboarding
Skateboarding began in the 1940s and 1950s in California. Surfers wanted something to ride when waves were flat. They attached roller-skate wheels to wooden boards. These early versions of the skateboard had metal wheels and no real control.
By the 1960s, companies started mass-producing skateboards. Clay wheels replaced metal ones, improving grip and control. Skateboarding gained popularity, with the first professional competitions emerging. However, safety concerns led to a decline by the late 1960s.
In the early 1970s, polyurethane wheels revolutionized skateboarding. These skateboard wheels provided better traction and smoother rides. Skateparks started appearing, offering dedicated spaces for skaters. The Zephyr team, also known as the Z-Boys, pushed skateboarding’s limits. They introduced aggressive, surf-inspired moves in empty pools.
The late 1970s saw the rise of vertical skateboarding. Skaters like Tony Alva and Stacy Peralta popularized aerial tricks. Skateboarding became more extreme, with bigger ramps and riskier moves. By the early 1980s, skateparks started closing due to liability issues.
Street skating grew in response to the lack of skateparks. Skaters adapted urban environments like curbs, rails, and stairs. Rodney Mullen pioneered technical tricks, including the kickflip and ollie. His innovations shaped modern street skating.
The 1990s saw skateboarding explode in mainstream culture. Video games, clothing brands, and skate magazines fueled its popularity. The X Games, launched in 1995, gave skaters a global platform. Tony Hawk became the face of skateboarding with his high-flying tricks.
By the 2000s, skateboarding was a billion-dollar industry. Skaters like Paul Rodriguez and Nyjah Huston emerged as stars. More cities built skateparks, recognizing skateboarding’s cultural significance. Skateboarding became an Olympic sport in 2021, proving its worldwide appeal.
Today, skateboarding continues to evolve with new tricks and styles. Social media allows skaters to showcase their skills globally. Skateboarding remains a creative and rebellious expression of individuality.
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